Arch Rivals - Fun Drinking Game
Football Drinking Game
Needed: beer, TV with game on, and 10-14 people. (must be even number)
First split people into two teams. One team is the home team and the other is the away team. Each player selects a person from the other team as the "Arch-Rival". Each person must select a STARTER on offense AND defense from their respective team. For example, if Detroit is playing at Tampa Bay, and you are Detroit, you would select an offensive starter from Detroit and a defensive starter from Detroit, as well. Kicker counts as an offensive player. Offensive linemen and punters are ineligible. Each time that your player "scores," your Arch-Rival drinks.
Scoring:
OFFENSE QB, RB, WR, TE (NOTE: thrower and catcher drink.)
TD = 1 beer
1st Down = 1 drink.
Kicker
XP = 3 drinks
FG = 1 beer
DEFENSE
tackle = 1 drink
sack = ½ beer
safety = 1 beer (+ ½ beer for sack)
turnover = ½ beer
touchdown = 1 beer (+ ½ for turnover)
RULE #1 (scrubs) If a player that was not picked by a drinker scores a touchdown, everyone drinks. That means if Joe Shmoe player runs a kickoff back for a TD, everyone drinks.
RULE #2 (injuries) If your player gets injured and has to leave the playing field, you must drink for every play that he misses. If your player gets injured, for the game. You must drink two beers and pick another player, usually his replacement. Although, if there is a certain player that is having a good game and available, you could select him to force more alcohol on your Arch-Rival.
RULE #3 (two minute warning) [optional, could get ugly] All drinks are doubled after the two minute warning.
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